Monday 25 October 2010

Looking Back

Dont think i went into enough detail on this one.


This test animation (above) was really bad, but i didn't really say why. Maybe I didnt realize why it was bad, i just knew it looked awful (and by watching it, i can quess you'll think its bad too)

It looked good in theory, well on paper, but what I didn't do was take perspective into acount. His hands were suppose to come towards you as he stretched them out towards the camera, and get smaller as they stretched out backwards, but they stay the same size through out, which lead to the perspective frames looking like his arms got smaller.

Also, of coarse, it only had three frames.

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